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List of available / linked modding tools
Pack3D
Pack3D
This is a link to the well known modding tool Pack3d by Sensal. The package contains all 5 versions that are known to me. I only host these files, so I will not support them.
It may be used to:
- open and analyse *.dat files
- import/export objects and textures to/from *.dat files
S3D-SilentEditor (by Skwasjer)
S3D-SilentEditor HomePage (external link)
This is a link to the well known modding tool S3D for SHIII and SHIV, made by 'Skwasjer'.
Features (taken from Skwasī website):
- DAT/SIM/ZON/VAL/CAM/DSD/ANM file support.
- SDL file support
- OFF file support (font character files)
- Integrated 3D model viewer, for entire DAT-file.
- Integrated 3D zones editor for editting and viewing the damage and collision model.
- Animation preview of 3D mesh animations.
- Damage/collision model editor.
- Import/export of models with the OBJ-format (WaveFront).
- Import/export of tga's, dds's.
- Import/export of a raw chunk. Can be used to move chunks over to other files.
- Import/export of mesh animations.
- Import/export of texture animations.
- Export of models to COLLADA format (v1.4.1).
- UV map preview function, and export option. The exported UV map can be used as an overlay in your favorite paint software, to aid in modifying textures.
- Rich GUI, which allows you to edit all the data that is known to me or anyone else.
- Property editor for all object controllers/properties, with a full edit mode.
- Preview function for tga's and dds's.
- Full cut/copy/paste support.
- Add array items to arrays in property controller data.
- Support for keyframe animations
- Import of a DAT-file into another. Very useful to load a group of chunks, instead of exporting/importing each chunk seperately.
- Multiple files can be opened (it will open in a new window). This is to support copy/paste and drag & drop in the future.
- Two types of views for chunks: List, Tree.
- Options for editing id's, offsets in decimal/hex, rotations in radians/degrees, etc.
- Explorer style navigable links for id's. Click an id, if the id exists in the file, it will navigate to it.
- Explorer style history of visited nodes. Back/forward buttons allow you to track back to previously selected nodes.
- Rebuild the index chunk with all id's in the file.
- List of all id's in the file (by selecting the index chunk). Id's and offsets can be copied to clipboard. Later, maybe even in all the game folders.
- Support for placement chunk (cities/harbors)
- Move chunk up/down in list. Only one chunk at a time.
- Revert changes option (entire reload, not undo/redo)
- Recent file list
- Remap function (cloning)
- Global file search function (search for an id in any file)
- Drag and drop support for opening files directly from Windows Explorer.
- Undo/redo support to undo changes made to a file.
- Automatic check for updates.
- Find/Goto dialog to quickly find a node by text, id or index.
- Integrated analysis tool for analyzing unknown data using a hex editor.
- Ability to add known chunks, including all the controller property chunks.
- Assign a new random id to a chunk.
- And more...
Scaling Wall
DD_Skalenwand.rar
This "scaling wall" may be used to get the right scale for 3d modelling for SHIII and SHIV.
Tweakfiles SHIII
Captainīs position on conning tower
DD_CapPos_View_TweakFiles.rar
This package contains tweak files to modify the captainīs viepoint position on conning tower for the following U-types:
Gunners Viewpoint
Gun_View_TweakFiles (ca. 0.4MB)
- Use this file with TimeTraveller`s MiniTweaker to change the gunīs viewpoints. An already tweaked Guns_SUB.cam is included.
before / after
Interior Lightīs Color
InteriorLights_Color_TweakFiles (ca. 0.4MB)
InteriorLights_Color_OpenHatch_V2_TweakFiles (ca. 10KB)
- Use this file with TimeTraveller`s MiniTweaker to change the color of the ambient light.
Credits for TweakFiles:
- TimeTraveller for his wonderfull MiniTweaker

http://hosted.filefront.com/DivingDuck